Discover the Surprising Differences Between Convergent and Divergent Thinking in Gamification – Which One Wins?
In summary, gamification can enhance both convergent and divergent thinking by using game mechanics, creativity boosters, engagement strategies, and problem-solving skills. However, it is important to balance extrinsic rewards with intrinsic motivation and avoid overusing creativity boosters. Additionally, gamification should be designed to promote deep learning outcomes and cognitive flexibility.
Contents
- What is Divergent Thinking and How Does it Relate to Gamification?
- Enhancing Problem-Solving Skills through Game Mechanics in Gamification
- Engagement Strategies for Convergent and Divergent Thinking in Gamification
- Cognitive Flexibility as a Key Factor for Successful Implementation of Convergent and Divergent Thinking in Gamification
- Common Mistakes And Misconceptions
- Related Resources
What is Divergent Thinking and How Does it Relate to Gamification?
Enhancing Problem-Solving Skills through Game Mechanics in Gamification
Overall, enhancing problem-solving skills through game mechanics in gamification requires careful consideration of the specific problem-solving skill to be targeted, appropriate game mechanics, rewards and incentives, progress tracking, challenge design, and the overall gamified learning environment. Regular evaluation and adjustment of game mechanics is also crucial for continued effectiveness.
Engagement Strategies for Convergent and Divergent Thinking in Gamification
Step |
Action |
Novel Insight |
Risk Factors |
1 |
Determine the type of thinking required |
Understanding whether the task requires convergent or divergent thinking is crucial in designing effective engagement strategies |
Misunderstanding the type of thinking required can lead to ineffective engagement strategies |
2 |
Choose appropriate game mechanics |
Different game mechanics are more effective for convergent and divergent thinking tasks. For convergent thinking, mechanics such as points, badges, and leaderboards are effective. For divergent thinking, mechanics such as exploration, discovery, and creativity are more effective |
Choosing the wrong game mechanics can lead to disengagement |
3 |
Design rewards and incentives |
Rewards and incentives should be tailored to the type of thinking required. For convergent thinking, tangible rewards such as gift cards or discounts are effective. For divergent thinking, intrinsic rewards such as recognition and autonomy are more effective |
Inappropriate rewards and incentives can lead to a lack of motivation |
4 |
Implement feedback loops |
Feedback loops are essential in gamification to provide users with a sense of progress and achievement. For convergent thinking, immediate feedback is effective. For divergent thinking, delayed feedback is more effective |
Poorly designed feedback loops can lead to frustration and disengagement |
5 |
Track progress |
Progress tracking is important in gamification to provide users with a sense of accomplishment. For convergent thinking, tracking progress towards a specific goal is effective. For divergent thinking, tracking progress towards a broader goal is more effective |
Poorly designed progress tracking can lead to a lack of motivation |
6 |
Encourage social interaction |
Social interaction can enhance engagement in gamification. For convergent thinking, competition is effective. For divergent thinking, collaboration is more effective |
Poorly designed social interaction can lead to negative experiences |
7 |
Personalize the experience |
Personalization can enhance engagement in gamification. For convergent thinking, personalization based on performance is effective. For divergent thinking, personalization based on interests and preferences is more effective |
Poorly designed personalization can lead to a lack of relevance |
8 |
Design challenges |
Challenges are essential in gamification to provide users with a sense of purpose. For convergent thinking, challenges should be specific and measurable. For divergent thinking, challenges should be open-ended and exploratory |
Poorly designed challenges can lead to a lack of motivation |
9 |
Incorporate narrative storytelling |
Narrative storytelling can enhance engagement in gamification. For convergent thinking, a linear narrative is effective. For divergent thinking, a non-linear narrative is more effective |
Poorly designed narrative storytelling can lead to confusion |
10 |
Balance gameplay |
Balancing gameplay is important in gamification to provide users with a sense of challenge and achievement. For convergent thinking, balancing gameplay based on difficulty is effective. For divergent thinking, balancing gameplay based on exploration and discovery is more effective |
Poorly balanced gameplay can lead to frustration and disengagement |
11 |
Consider motivation psychology |
Understanding motivation psychology can enhance engagement in gamification. For convergent thinking, extrinsic motivation is effective. For divergent thinking, intrinsic motivation is more effective |
Poorly designed motivation strategies can lead to a lack of motivation |
12 |
Profile players |
Player profiling can enhance engagement in gamification. For convergent thinking, profiling based on performance is effective. For divergent thinking, profiling based on interests and preferences is more effective |
Poorly designed player profiling can lead to a lack of relevance |
Cognitive Flexibility as a Key Factor for Successful Implementation of Convergent and Divergent Thinking in Gamification
In summary, cognitive flexibility is a key factor for successful implementation of convergent and divergent thinking in gamification. Incorporating both types of thinking in game design, using game mechanics and reward systems to promote cognitive flexibility, and evaluating learning outcomes and engagement can lead to more creative and engaging games. However, it is important to understand the concept of cognitive flexibility and avoid overemphasizing one type of thinking over the other. Poorly designed game mechanics and reward systems may also lead to negative outcomes.
Common Mistakes And Misconceptions
Mistake/Misconception |
Correct Viewpoint |
Gamification only involves convergent thinking. |
Gamification can involve both convergent and divergent thinking, depending on the goals and objectives of the game. Convergent thinking is focused on finding a single correct solution to a problem, while divergent thinking involves generating multiple solutions or ideas. Both types of thinking can be used in gamification to achieve different outcomes. |
Divergent thinking is always better than convergent thinking in gamification. |
Neither type of thinking is inherently better than the other in gamification; it depends on what you are trying to accomplish with your game design. Divergent thinking may be more useful for brainstorming new ideas or exploring possibilities, while convergent thinking may be more effective for refining and optimizing existing systems or processes within the game. A successful gamified experience will likely incorporate elements of both types of thinking at different stages throughout its development process. |
Gamification is just about adding points and badges to make things more fun. |
While points and badges are common features in many gamified experiences, they are not the only tools available for creating engaging gameplay mechanics that motivate players to participate and succeed within a given system or environment. Other techniques might include storytelling, social interaction, competition/leaderboards, feedback loops/rewards systems, customization/personalization options, etc., all designed to create an immersive experience that encourages players to stay engaged over time by providing them with meaningful challenges and opportunities for growth/achievement within the context of the game world itself. |
Related Resources
Metacontrol of human creativity: The neurocognitive mechanisms of convergent and divergent thinking.
Motor restrictions impair divergent thinking during walking and during sitting.
The role of prior sleep for divergent thinking in infants.
Ayahuasca enhances creative divergent thinking while decreasing conventional convergent thinking.
A riot of divergent thinking.